2008-09 NFHS Basketball Rules Changes

3-5-3   Any item that goes around the entire head (elastic strips/bands, pre-wrap, headbands, etc.) shall meet the rule requirements regarding color, maximum size, logo restrictions and team uniformity. Black and beige have also been added to the colors a team is permitted to wear.

Rationale: This change makes the rule more consistent in application and enforcement. The additional colors will provide student-athletes with the same low-cost options, while maintaining team uniformity.

8‑1‑4b,
d
During a free throw, all players will move up one marked lane space, leaving the two spaces closest to the end line vacant. A new mark (2 inches by 8 inches) must be reapplied to the lane line near the free-throw line to designate the last 3-foot marked lane space.

Rationale: This rules change may reduce rough play during free-throw situations while maintaining defensive rebounding percentages within an acceptable range.

 

2008-09 NFHS Basketball Editorial Changes
 
3-4 The uniform section will be reorganized to separate the topics by articles and adjust the language to reflect current industry standards/terminology.
4-27-2 A portion of the first sentence of the ‘incidental contact’ definition will be removed to clarify that a foul should be called when displacement occurs while opponents attempt to secure a loose ball.
10-5-5
NEW
A maximum of one technical foul shall be charged directly to the head coach when a participant wears an illegal jersey, illegal pants/skirt or an illegal number.

Rationale: This rules change reduces the penalty from one technical foul assessed to each starter and each substitute to a maximum of one technical foul assessed directly to the head coach. There has been a proliferation of illegal uniforms worn by teams within the last several years. This change reduces the penalty, but puts the responsibility for illegal uniforms where it ultimately belongs – with the head coach – not the participant.

 

2008-09 Points Of Emphasis
    1. Legal Uniforms
    2. Rough Play
    3. Time-outs
    4. Slapping the Backboard
    5. Officials’ Mechanics and Signals